Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Choose Your Own Documentary [a very interesting piece of storytelling]

Choose Your Own Documentary [a very interesting piece of storytelling] | Transmedia: Storytelling for the Digital Age | Scoop.it
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Yasmin Morgan-Griffiths:  "In an age which is increasingly defined by audience interactivity, many shows are aiming to give their audience more choice over what they are viewing. And you’d be hard pressed to find more choices in one show than in Choose Your Own Documentary."

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Filmmakers You Should Know: Transmedia Storyteller Katerina Cizek Has Just Outdone Herself, with Help from the New York Times

Filmmakers You Should Know: Transmedia Storyteller Katerina Cizek Has Just Outdone Herself, with Help from the New York Times | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Bryce J. Renninger:  "As transmedia has come and gone as a buzz word and various other words have come to take its place (will we agree on "Interactive storytelling"?), two things remain certain:  The National Film Board of Canada has devoted the most resources, time, and energy to ensuring this mode of storytelling evolves and excites, and the work of Katerina Cizek is absolutely unmissable."

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The New Digital Storytelling Series: Elaine McMillion

The New Digital Storytelling Series: Elaine McMillion | Transmedia: Storytelling for the Digital Age | Scoop.it

MIT Open Documentary Lab::  "In the second part in this series, Elaine McMillion talks about her work, mainly focusing on her interactive documentary Hollow, a “hybrid community participatory project and interactive documentary” that uses HTML5 to depict a West Virginia community via video, photography, soundscapes and interactive data."

The Digital Rocking Chair's insight:

A look at the world of interactive storytelling, including: tools of the trade; putting a team together; the role of the audience; and finding funding.


Elaine McMillion says "As an interactive storyteller, you need to have an understanding of user experience, design and coding, but most importantly you have to understand what makes a strong narrative."

Joyce Valenza's curator insight, March 15, 2013 7:15 AM

add your insight...

Debbie Elicksen 's curator insight, March 18, 2013 1:32 PM

You need to have an understanding of user experience and narrative.

Luca Brigada's curator insight, March 18, 2013 6:18 PM

 

Mc Million about storytelling: "As an interactive storyteller, you need to have an understanding of user experience, design and coding, but most importantly you have to understand what makes a strong narrative. [...] So while it’s helpful to understand the technology, it’s essential to understand how stories are consumed, generated, shared, repurposed and controlled by online audiences. I think it’s important for an interactive storyteller to give up a level of control and work with your team to discuss the number of ways a story should and could be told. Some stories are best told through video, while others may be more powerful through audio and photos [...]"

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The Institute and Some Thoughts on Immersive Interactive Storytelling

The Institute and Some Thoughts on Immersive Interactive Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
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Michella Rivera-Gravage:  "I have a couple of questions for intricate transmedia projects that unravel over time and and require a deep level of engagement. One, will people spend the time to really understand it?" ...

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Framed: putting context in the player's hands [A new approach to interactive storytelling]

Framed: putting context in the player's hands [A new approach to interactive storytelling] | Transmedia: Storytelling for the Digital Age | Scoop.it

Tracey Lien:  "In most video games, players are entrusted with performing actions: run, jump, shoot, swing, slash, crouch and curb-stomp. The developer sets the scene, establishes the context and the player is released into the world with an arsenal of actions. In Loveshack Entertainment's Framed, things work the other way around."

The Digital Rocking Chair's insight:

A detailed look at the creative process behind a new approach to interactive storytelling in video games.

Hanson Zandi's curator insight, May 8, 2013 7:40 AM

With Graphic novels being vogue and interactive media sought after- this is a great game by Loveshack Entertainment. It puts the audience in control to craft the story.

Deanya Lattimore Schempp's curator insight, May 11, 2013 9:17 AM

Reminds me of Led Zeppelin's _In Through the Out Door_ interior album jackets.  I realized a few years ago that story arc is particular to the character's point of view, and should be talked about in that way, so this really adds a dimension to the analysis that could help students imagine stories from multiple perspectives.

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Interactive Storytelling and the Future Agency

Interactive Storytelling and the Future Agency | Transmedia: Storytelling for the Digital Age | Scoop.it
Storytelling has been at the forefront of modern life. Whether it is TV, cinema, books, radio or YouTube, we all have access to consume stories that others have created and indeed, create our own for the Internet audience ...
The Digital Rocking Chair's insight:

Although aimed at advertising agencies, this article is a great read for all storytellers.

Henrik Safegaard - Cloneartist's curator insight, December 17, 2012 6:29 AM

The Internet has given storytelling a new lease of life. The web series has given life to a new breed of film production, social networks have given us the ability to freely interact online with others, whether they are people, or companies and augmented reality has given us the chance to interact with characters and objects.


Here is a great artikel worth reading if you have anything to do with storytelling or just love it. @safegaard

Margaret Doyle's curator insight, December 17, 2012 5:43 PM

In depth look at the intersection of storytelling and technology--a very exciting time with huge potential for immersion, participation, transformation.